AI Insights · Timothy · July 2022
Top 5 Arcade Racing Apps on Android in Poland - Q2 2022
Discover the performance trends of the top 5 arcade racing apps on the Android platform in Poland during Q2 2022, based on Sensor Tower data.
In the second quarter of 2022, the top 5 arcade racing apps in Poland on the Android platform demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at the data provided by Sensor Tower.
Race Master 3D - Car Racing from SayGames Ltd saw a notable fluctuation in weekly downloads, peaking at approximately 22.4K in mid-April and dipping to around 14.4K by late June. Revenue showed a similar trend, with a peak of about $300 at the end of March and another high of $294 in early May. Active users began at 73.1K in late March, peaking at 78.2K in mid-April, but later declined to around 66.9K by the end of June.
Bridge Race by Supersonic Studios LTD experienced a significant rise in weekly downloads, starting at 4.9K and peaking at 14.7K by the end of April. Although the revenue was relatively low, it saw a peak of $20 in mid-June. Weekly active users also showed growth, starting at 18.3K in late March and reaching a high of 36.4K by mid-June, before a slight decline to 29.7K by the end of June.
Line Race: Police Pursuit from CASUAL AZUR GAMES displayed a mixed performance. Downloads started at 15.1K in late March, fluctuated throughout the quarter, and ended at 5.9K by late June. Revenue peaked at $16 in late May. Active users saw a significant rise from 18.3K in late March to a peak of 30.2K in early April but later fell to 14.3K by the end of June.
Epic Race 3D – Parkour Game, also by CASUAL AZUR GAMES, had a steady performance with weekly downloads peaking at 13.5K in late May. Revenue remained relatively low, with occasional peaks such as $11 in mid-April. Active users saw a notable surge in late May, reaching 48.9K, before declining to 24.6K by the end of June.
Shape-shifting by Sixcube experienced a significant drop in weekly downloads from 10.1K in mid-April to about 5.3K by late June. Revenue remained modest, peaking at $8 at the beginning of May. Active users initially grew from 19.2K in late March to 26.3K in mid-April but decreased to 13.1K by the end of June.
For more in-depth insights and detailed data, visit Sensor Tower.